By my account 3 games of Sega should have the blockbuster treatment , by that I mean big production values, Shen Mue because it was the only game in the industry that put the production cost to actually make a STELLAR game and a perfect hybrid of genres with cinematic quality rather than a shiny shit of marketing pit hole the today developers are feeding us. Yu Suzuki is Sega's Miyamoto and second in my book of favourite developers. But I don't believe the majority of the today gamers will appreciate this game like they didn't in the dreamcast days.
Second is Panzer Dragoon Saga RPG another great game that never saw the success it should have. Great production values hybrid of the shooting game and RPG genre, customizable system of your dragon's affinity depending the situation you were in, perfect real time flying combat. A story that put you down like some little in number games before. Then again gamers preferred to ignore it again because it was on the sega saturn.
A co-op Golden Axe and I really enjoy the Beast Rider for what it was a good action game, if it had a co-op mode then most of the reviewers bitched about it would score more on there stupid reviews.







