| flowjo said: all you have to do is look at the origin of shooters and where they still remain king to this day.. the pc. sony move the wii and a pc mouse offer precision that a gamepad can never achieve even after countless redesigning , you can try and argue this and be blinded by your hate for change but the gamepad is supremely flawed when dealing with aiming in shooters. try to draw a picture with the gamepad or just try pinpointing a few different spots around your screen with a gamepad, it doesnt work, weird how i can achieve it with a mouse or a wiimote will no effort at all. your thumb and a small nub can never give you the speed and accuracy that full freedom of movement can give you , holding a wiimote or sony move or mouse in your hand is like holding the real thing , whether it be a sword or gun or punching, the gamepad will always be valuable in platforming and sport games but when it comes to precision gaming im glad to see the gamepad is on its way out . |
All you have to do is look at the origins of shooters and where they still remain king to this day, the 'hood or the battlefield.
The mouse offers precision that can never be had in real life even after countless hours at the shooting range. You can try, you can spend hours just to prove your point but my point will stand.
Try to hit a moving target whilst you yourself are moving whilst firing from the hip over broken ground at something no more than 10-15M away. It doesn't work and chances are you could fire off a whole clip and not hit your target.
Your wrist in that its acting as a 1:1 interface can never truely replicate accurately the feeling of taking aim in a realistic fashion. Holding a controller in your hand is the closest thing to doing the real thing because you're truely making adjustments in a realistic fashion. A mouse will always be valuable in opening web pages however, but when it comes to realistic gaming im glad the mouse is on the way out.
Tease.







