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Seriously, I don’t think this is an issue with the games Nintendo makes as much as this is an issue with the games third party developers are making. The quality of local (often 4 player) multiplayer is the one feature that seems to most closely correlate with success on the Wii; and it is also the feature that seems to be consistently lacking (or missing) on many of the third party "Flops" on the Wii. Certainly, there are single player successes on the Wii but they follow a pattern that third party publishers seem unwilling to follow; basically, producing a high game with well known IP and marketing it well.