We'll see.
I'm more of the notion that the primary goal of the revised Cry Engine is not to once again make an engine that is only optimized for hardware to be released 2-3 years in the future, but optimized to play on the broad majority of hardware platforms which naturally includes consoles.
Custom "ultra" settings on Crysis will probably end up looking better than unmodified Crysis 2 on its highest settings.







