Torillian said:
I assume that Wii games have the same percentages for where the money goes, and therefore each is just 5/6 of what it is for 60 dollar games. As for the break even point, this is true but you have to remember that if the publisher does not make a penny off of their investment then they are unlikely to think of it as a success and the developer may have a tough time getting funding in the future. What I'm unsure of is how much money a publisher needs to make before they're happy but I would have to assume that changes based on the expectations for a particular game. |
well if you want to assume a straight 5/6 conversion then the wii would need 333,333k per 10 million investment.
...and very true that a publisher won't be happy if they don't get any returns. but still, these back of the envelope estimates of how much a game needs to sell is interesting...at least to me.