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First off, let me say that I have nothing against consoles.  I've had a console every generation from the NES to the current one.  Some genres I prefer on PC, some I prefer on console... that said...

 

I keep seeing "Top 10 FPS of all time" lists (which I should just ignore) written by people who never played an FPS on a PC, or before 2000.
http://www.joystickdivision.com/2010/04/the_top_ten_first_person_shoot.php
http://screwattack.com/videos/Top-10-FPS-Games-Ever

Nothing against Goldeneye or Halo, but they simply don't belong on these lists.  FPS's were called "Doom clones" for the better part of the 90's, and for good reason. 

I mean, when Halo was finally released for PC, it got mediocre-crappy reviews... and deserved all of them.  The game simply wasn't that good.  I think the only people who were impressed with the game, were those who had never played an FPS before.

 

Of course, who cares about top 10 lists, that doesn't really effect anyone, right?  Right... but that takes us to the crux of the problem: MW2

Now I don't really game on XBL or PSN.  I kinda figured the games played the same on those services as they do on PC... dedicated servers, 32/64+ players, etc.  But apparently they didn't (for the most part).  Console gaming hadn't even caught up to Quake in terms of online play. 

And now developers are impairing PC games to "catch them up" to console gaming's crappiness.

 

I just think it sucks and this is my rant on it.