mirgro said:
I think you have your priorities all sorts of fucked up. See the way I think of it, SC should be $50, and then all the shit shooters that have been coming out should be about $30. With MW2 giving you money to play it. I mean hell, if this was the case I bet you piracy would have been a hell of a lot less, evethough it seems it's not really affecting the industry according to some studies. If they price this at over $50, I better not hear them bitch about piracy. I will go and slap them across their idiotic faces if they do. |
Maybe you should do a little research into the business side of things before declaring how much stuff should cost. A lot of new game releases lose money, even at the $50 price tag. Lowering the price substantially reduces their profit margin - stores aren't going to sell the game for a substantially reduced profit margin, which means the developer and publisher have to eat the entire hit. Which means suddenly a solid game could sell 2 million copies and barely break even.
SC2 had been in development for over half a decade, it's had a massive budget, and it will continue to receive updates for the forseeable future. It's one of few worth more than they charge for it.
As for piracy being "a lot less" it would have to be. If games cost half as much, they would need to sell more than 3x the copies to break even. Unless it magically not only eliminated piracy, but forced every pirate to buy a copy at full price, you're making a statement that, if it happened, would drive most PC developers out of business.
They're charging $60 for an ultra-top tier AAA product, and you think that justifies piracy? An idiot face certainly needs a slap, but it's not theirs.







