Rainbird said:
Why does it need IR? The aiming it can do is just as accurate as the Wii mote (more in fact, if you count that the Move can go offscreen and not fuck up). And auto aim is a design choice, there are Wii games with auto aim on as well. |
sorry but no since Move don't have IR which means there's no pointer and that's why it require auto aim. seriously you are trying to convince me that Move is better when both games that needed IR that were shown(Socom 4 and Shoot) had so ridiculous auto aim that it's not even funny. Socom 4 uses auto aim that takes about 2/3 of the whole screen(auto aim works in circle area from top to the bottm of the screen) - how is that acurate or even design choice?







