Kage848 said:
I hear ya. This is going to sound elitest and stuff but im sorry its not ment to be. But console only gamers are, in general, noobs...=0). They play cut down shit versions of games, ie Dragon Age Origins, and just except that. Then they come on the interwebz and tell PC gamers that MW2 is teh pwnage and we all dont know nothing. Eventhough there are MANY MANY problems with that game, ie no dedicated servers and FFS why do I have to pay $60 for a god damn PC game. EVEN THE STEAM digital downlaod is $60! WHY? Leave that money grubing shit to the console market. ( On a side note I do own and play console games but I dont pay $60 for anything. I just bought MLB 10 TS for $53 on amazon. Thats $11 cheaper than if i got it from a store with tax ) Sorry for the rant and i really don't mean to offend, eventhough im sure I have done so. In short Fuck MW2. OT: Bad Company 2. Ok im about this close | | to buy thig on steam today. Whats the deal? Why does this game rock? |
The game doesn't rock. It actually sucks. It just sucks less than usual games, which is sad that that is all it takes for a game to "rock" nowadays here's the post, read the quotes for my impression:
http://www.vgchartz.com/forum/post.php?post=3318450&page=1&postnum=9
Also here is the evidence I mentioned:
"It's not a shift in focus, but more like somewhere we wanted to explore. I think what happened was, consoles have reached a level where we could introduce people to something we had been giving to PC players for quite a while. It was an exciting opportunity. So we really focused on that. There are more expectations of us, for the PC game. It almost kind of makes you weary, you get nervous, you put these unrealistic expectations on yourself as a developer. You forget that the whole premise is to get something out there that's really fun. We realized that BC2 was going to provide that. We have a lot to live up to on the PC, and I think the original Bad Company's focus was to kind of...reintroduce Battlefield to a new audience on the console. BC2 is like, maybe in retrospect, we could have given BC1 to the PC but we didn't. We didn't feel like it was worth it to go back and try and do that, but we thought, "Well, let's give them BC2." It lived up to expectations, I think, what PC players were expecting. Especially for a new engine."
That is straight from DICE's mouth in an interview. Once you remove all the PR bullshit it basically becomes "We can't half-ass things on the PC because we will get chewed out, but the console owners will lap up any shit we give them since they don't know any better." Which I guess is kind of insulting, but it seems very true at the same time. I wish there was some way to open the yes of console owners, but I swear, it's harder than making a horse drink.







