makingmusic476 said:
They've moved on to acquire just about every second party they've formed a strong relationship with, save Insomniac (since they seemingly want to stay independent at all costs) and Sucker Punch (possibly for similar reasons, or maybe because Infamous is their first game to near 2 million lol). They were quick to pick up Media Molecule, Guerrilla Games, and Evolution Studios. Zipper took a little while, but they were bought in the end. It's just something Sony does, or at least their western arms do, probably to because its easierto facilitatecooperation betweenstudios it owns (via SCEWWS) than studios it doesn't. OT: I'd love to see them buy From Software. Most of their games are PlayStation exclusive as it is (Demon's Souls, A.C.E., 3D Dot Game Heroes, PSP Armored Core ports), and I'd like to see what they could do with the full backing of Sony, from both a technology and monetary standpoint. It'll never happen though, given that Demon's Souls is their only remotely successful IP. Though Demon's Souls shows how scucessful they can be when teaming up with Sony... I wonder how the Armored Core series would perform with a little love and guidance from Sony's Japan Studio, both in critical and commercial reception. I don't think it'd take much to make the series go from "cool for mech fans" to great in general. |
Sony Japan studio hasn't done jack shit this generation besides helping out on Demon's Souls and an up port of Siren. I hope people don't say they've been focusing on PSP because if they were, I haven't seen it and you'd have to enlighten me. They need to hire more people.







