eggs2see said:
It's funny how PC die hards say this. I havn't played iRacing, but i hear it is comparable in physics to rFactor, which i have played ALOT in a proper cockpit in competition. To prepare for my comp races of rFactor i used to race GT5P in pro physics as this was surprisingly close with physics. Despite what forza fans like to believe, it is not as simulation as GT, it is still in the arcade arena (and i believe turn10 have done this deliberately). The cars are very controllable, and have FAR too much traction. |
Yeah, it's "not as simulation" as a series that's yet to feature car damage? Sure...









