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LordTheNightKnight said:
SickleSigh said:
Madworld would have failed on HD consoles anyway, that genre is crowded this year and I heard Madworld was like 5 hours long.

And has no replay value. Many games are even shorter but are worth the price due to that.

The game might have worked better as a WiiWare game.

Another complication in the whole comparison debate is, how would it have been different on the HD systems? Without motion control, would different alternatives have been used? More assets? Variation? It's a difficult question, but even so far as the review system hating the wii, madworld got pretty good scores, hovering at about 81, so while your earlier metaphor about recipes is an interesting thought, it could be that the game was pretty decent and well developed, but flawed in a way that was not conducive to the wii or its demographic. What do you think?

Would the game have been better, and therefore, sold better on the HD systems? Or was it really just garbage that had no place in today's gaming? This comparison applies to wiiware as well because it asks how the game would differ had it been based on a different "platform" (if you will).