By using this site, you agree to our Privacy Policy and our Terms of Use. Close

@kyliedog

Ah, I see what you're saying now, I slightly misunderstood earlier.

The fact of the matter is still this though. Let's take a trip....to a land where Other OS still exists. PS3s can now run unsigned code in game OS. Some dbag makes an ISO loader or what have you and games are being pirated. People still have to go through other OS and run a few scripts (probably), probably have to wait a little while for stuff to load, then they're off, playing their pirated games.

Sure, at some point, someone other than GeoHot (since he stated he doesn't want to) who has knowledge of how GeoHot's hacks work probably ends up making CFW so that you don't have to load the other OS and run all the scripts, etc., thus making pirating easier.

Now, back to the present. The CFW to do what I described above already exists. Sure, maybe it's not a huge deal and probably would have taken some hackers maybe 2-3 months to come up with it once the geohot hacks became mainstream knowledge, but hey that's still 2-3 months more of "slightly more secure" PS3s.

So my point is that 3.21 really did nothing but speed things up (maybe not speed them up that much but still, something).

And those movies are funny but not the best of analogies. It's not like Sony has been consistently working on seeing how the PS3 can be hacked. They did at first, but once they decided thing were fine and PS3s went to be manufactured, they probably stopped caring. I have found many security flaws in code that companies who designed it and made it failed to look over (sometimes those companies are the ones I am working for, heh) and I could probably do the same for hardware if I cared enough.