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supercat said:
Squilliam said:

Two months away from E3 you can wait for games. In any case Fable 3 isn't a casual game.

What basis does you speculation lead you to believe that over 10M+ units the average cost of Natal will be considerably higher than $45 to make? The magic of the device is in the software which costs precisely $0 per unit sold.

 

You are distorting things, the games are expensive to code for due to increased complexity, and that price will likely be reflected within natal depending on how much MS views natal as part of their future.  IF this is going to be a big part, they wont mind discounting it.  If a small part, they absolutely would mind discounting things, and would rather the project be profitable and so would give it a higher price.  I'm personally somewhere in the middle, and am giving $60 without a game included but that's just me. 

 

 

Here's a quote by SCEA's rob dyer that allude to high development costs for natal:

 

 

Ok, if it cost more than 5% additional to the overall cost of the project I would be shocked and thats what I would consider to be a very high estimate. That is, I doubt it'd cost more than $1M to implement so not a big deal. Its the art work which costs 65-75% of the current budgets for development.

As for Natal, Microsoft has given every indication they want every Xbox 360 to have one of these devices. This means it has to be cheap enough to bundle and cheap enough to buy seperately.

 



Tease.