Squilliam said:
-Whats expensive? Whats cheap? All estimates thus far expected a time of flight camera, Natal looks to be cheaper than that. -Most development costs are artwork which has nothing to do with Natal. - Apparantly there are 26 launch titles for Natal, this has nothing to do with PSN and even if it did, Xbox Live is far more vibrant in terms of downloads apparantly by a factor of 2:1. - Whats a casual? Also how do you know? - Didn't kill Killzone 2 and thats comparable. - Wait n see.
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-expensive would be anything over $50 in my estimation, and that's for a casual style game which would never be a primary reason for getting a game console but a secondary or tertiary one
-Why would a natal kind of game require a cinematic background and picture? It probably wont if anything, the biggest cost would be from the gameplay programming most likely because that is so foreign to coders
-I thnk that you misunderstand, I am saying that Natal games look to be more casual oriented, and no I dont need to define anything because casual games are like porn - You know it when you see it.







