SickleSigh said:
lestatdark said:
MakoInfused said:
lestatdark said:
Barozi said:
lestatdark said: Nope, I can't see how any game on PC can ruin the console experience, vice-versa too.
I've been gaming on both since I can remember, and will always do so. Oh and I'm not touching WoW ever gain. The 10-hours trial I played was more than enough, those were some of the most boring 10 hours in videogames, i've ever had >_< |
So true. I don't particularly like MMOs, but WoW has to be the most boring game ever.
It's the only game I would describe as harmful. It should be banned instead of Gears of War, Crackdown, Dead Rising or Manhunt...
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I'm not particulary fond of MMOs as well, even though I've played some free ones, but not for long sessions, as I get bored too soon. It's just a rinse and repeat mechanism over and over again, which strips RPGs of one of the basic pieces of the "soul" of RPGs: Story.
But WoW took it to a whole new level. Never before had I found a game in which I spent 10 hours literally doing the same thing over and over again. I even tried experiencing different classes and races to see if one of them had a different start, but each one was identical. You end stuck in area, hunting for X amount of things, to allow you to train some skills and gain some gold, then you do it all over again.
How someone can get suckered into it so much, that sometimes it destroys people's lives, it's trully beyond me. I agree that sometimes it becomes harmful, and there are even detox clinics for former WoW addicts. That's how bad it has come to.
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Have you level capped and started endgame raiding/pvp? Because thats when WoW sucks you in...
BTW, WoW has a spectacular story...it just wasn't narrated with cutscenes and such like a Final Fantasy, so people had to actually read.
Blizz took a stept toward cutscenes now tho...not that great but its a start.
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WoW had a recapped story which derived massively from Warcraft 2 and Warcraft 3, and it was heavily butchered to fit the the MMO mold. When I heard what they had done to Kel'Thuzad and Illidan Stormrage, I didn't know whether to cringe or to Lol xD.
Nope, I haven't and won't ever level cap, as I see no reason nor have the will for that. PVP was never to my liking in RPGs, even back on Diablo 2 days. But unlike WoW, Diablo 2 actually was a good game when played in a MMO scenario and i've probably put more than half a dozen thousand hours on Diablo 2 back in the days.
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Can I ask why you think Diablo 2 isn't boring but WoW is? I've had a few 99's on hardcore D2:LOD and honestly Baal runs for 10 hours a day isn't that fun even with 8 people you know. Run pug Baals and TPPK wipes out your character you spent months on. Then you have attack speed and magic casting hacks for PvP so it turns into hack fest or running back into town. Even without the expansion once you reach hell all you can do is MF or do Diablo runs wich are fun but it's the same thing over and over.
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Have you done über runs? have you done the Pandaemonium event? Have you tried to do Zod runes or +2 skill charms runs?
You only have hacks if you're playing a non-ladder server, which is your fault alone. I haven't seen any hack on ladder for the past couple of years except for the rare maphack here and there.
But, as I said, what sets Diablo 2 apart from WoW it's the story. Diablo 2 actually expanded on the story from it's predecessor. Not only expanded it, it created an entire lore from the tidbits that Diablo 1 had.
WoW did the contrary. It reduced to bits the lore that Warcraft 2 and Warcraft 3 created. At least they have mantained the ominous presence of Arthas on WOTLK, as it should be.
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