selnor said:
You may think it's insignificant, but the most important part of making a realistic simulator is how many times you update the physics to your input. GT4 and GT5P have both had much less than FM1,2 and 3. FM2 for example had 360 hertz physics against GT5P 120 hertz physics. Hell even FM1 had 80 hertz. This makes a difference of feeling the roads bumps within 8 metres to not feeling them. |
I think your forgetting the fact that GT4 was a PS2 title and GT5P was a demo... just sayin
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.







