Kenryoku_Maxis said:
The problem with your argument is Mario Kart DS and Wii totally broke the gameplay. I can argee that a lot of people whine about CS and Brawl when those games are actually quite balanced, but the latest Mario Kart games have been totally broken to the extent that you can be completely in the lead for the entire race, and then get hit by 2 blue turle shells and a POW block in the last half of the 3rd lap and be in 11th place. And there's nothing you can do about it. And it happens quite often. Now if you're talking about Mario Kart 64 or Super Mario Kart, then its a little more balanced. As for harder games being easier to learn, I think that's dependant on the game. Take a game like Starcraft. That game takes some time to learn, but to get 'good' at it now adays takes years due to all that ridiculous rules and techniques people employ. Now on the flip side, look at a game such as Smash Bros Melee, that game doesn't take much to learn at all, but on the same token, just like Starcraft, if you want to consider yourself 'good', you have to learn all these 'techniques' and 'exploits' that people do to keep up or else you can't consider yourself 'pro'. |
I'm sorry, but you're wrong about Melee (right about Brawl, though), in order to play Melee competitively you need to learn some basic techniques, that without them, a person who knows them, but otherwise is in the same "skill level", will still win in 9 out of 10 matches.
Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.







