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rocketpig said:
naznatips said:
rocketpig said:
Wow, everybody jumping on Ck for that one... Anyway, I don't mind Capcom doing this. IMO, they're approaching this split platform problem this generation more intelligently than any other company around.

Got a game where motion controls might take precedence over graphics? Is the game also slightly more casual? Put it on the Wii. Put your other more hardcore games on PS3/360.

It makes far too much sense for anyone to complain about.

Wow, did I just see someone call Monster Hunter casual?  You sir don't know what hardcore is till you've played Monster Hunter.  One of the most difficult games currently on the market.  

Also, it seems Capcom has a multi-platform strategy, which is smart.  They aren't ignoring any one platform.  I respect them for that, and I wish more developers actually focused on developing quality titles of varrying genres across all platforms.


Hahah, no. I implied that Capcom is taking more of their casual games to Wii, not that it means Monster Hunter is casual because it's on the Wii.

I should have mentioned return vs. investment also. Capcom probably felt that it would be much easier to recoup the money on a limited market game like Monster Hunter on the Wii over the PS3/360.


Oh?  And what casual games would those be?  Resident Evil 4, Resident Evil Umbrella Chronicles, Monster Hunter 3, Okami, and Zack & Wiki represent their major efforts on the Wii so far.  None of those (least of all the insanely challenging Zack & Wiki) could be classified as casual.