papflesje said:
Technically, in GTA 1 and 2, with the topdown view: pressing the UP arrow didn't make you go up, but made you go straight ahead with the front of your car being the "up" way. It could easily be that they just gave the gamer this perspective and made it easy to just follow the arm, instead of having to switch it around to make sense. Or.... maybe a commercial shouldn't be analysed like that? |
I am wondering the impact from an immersion factor perspective how that works. Anyhow, will see. I am more concerned about Kevin Butler's Panzyism than I am about the hand being wrong.