scottie said:
DLC - I hate it too, but it stemmed from PC, not consoles. Regenerating health can suck my left nut and console shooters do deserve 100% responsibility here Matchmaking is fine, what problem could you possibly have with it? Limited Guns is a good thing, surely. And besides, it's not a console thing anyway, It started around the same time on both PCs and consoles Gun variation is more based on genre and quality, not console/pc imo. Perfect Dark had more innovation in its guns than any PC shooter. As for the speed of games - play any decent Wii shooter and you'll realise how wrong you are Repetitive gameplay - haven't played gears, but I'm not sure that PC games are any less repetitive. As much as I love CS and any Battlefield game, they are kinda repetitive. decline of skill based games - let me guess, you're one of those 'purists' who think that items in Mario Kart or smash bros eliminate the skill. dodging red shells is one hell of a skill - dodging blue shells is godly. Things like the helicopter summons in CoD6 do not mean the game requires no skill, just that it is more about tactics than about reflexes and accurate use of a mouse. Leveling systems in multiplayer annoy me too, they are a barrier to entry and mean that if you want to compete you need to put in heaps of time into a game even if you were awesome at the sequel. Is this really a console thing though? Zero modding is pretty lame I agree Don't try to pretend that the 'generic space marine' character is a console thing - and dont just use a couple of examples as 'proof'. Crysis was the most generic game I have ever seen. Timesplitters 2 had the least generic character design I have ever seen. This is just a problem for everyone |
DLC can be good if you buying an expansion of some major new content. But i hate it when publishers try nickel & dime the shit out of you with microtransactions for extra guns etc...
Regenerating health really pisses me off when you have blood on your screen followed by heartbeat sounds and heavy breathing. Mass Effect 2 is the WORST offender here.
Matchmaking sucks. I'm in a clan and we host our own CSS, TF2, Gmod servers. I can join those servers 24/7, play & chat with people in my clan and play the same maps etc... With matchmaking you get paired up with complete strangers and a laggy host can ruin the entire game. Dedicated Servers > All!
Leveling systems suck. Multiplayer should be about skill and not the amount of time you have spent playing the game.
The thing that pisses me off the most are these "Blockbusterish shooters" where realism is the standard. And they have to bore you with custscenes and terrible storylines. Storylines are meant to add context to the gameplay, not take over the gameplay. All I want to do is shoot my grenade launcher at an enemy and watch them explode. I do not want to hear their life story especially if it's as boring as MW2's storyline.








