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makingmusic476 said:
I figured this would happen. It'd go the route of Warhawk. It'd have decent to good initial sales, but non-existent legs. The first group of buyers would form a very dedicated and very hardcore playerbase that would intimidate new users, stymieing future growth.

That's about what I think but I think it's actually going to eventually die off.

The difference between MAG and Warhawk is number of players.  I don't know how many players Warhawk is but MAG needs 512 players for a single game.  Ontop of that, there are three factions so that means you need at least 256 players per faction so that's 768 players.

But that isn't all, you need enough players for faction 1 vs faction 2, faction 2 vs faction 3, and faction 1 vs faction 3, meaning you'd really need at least 1024 players and would really need 1536 players.

Having a minimum of 1024 players online in a mediocre shooter is going to be harder and harder to do in a world where there are much better shooters that require much less effort.

Add to that the large barrier to entry and the fact new players are going to be absolutely murdered, there's really no way for this game to grow or at least grow enough to cover players leaving.

As I've said since the game was announced, it will probably start with bang, trickle off the radar, and then die.  Even with a hardcore player base, the game really just can't sustain itself or at least sustain itself and be played the way it was meant to be played.

I'm pretty positive the servers will be taken down long before the PS3 ends its life.