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letsdance said:
I want to say MNR will sell more than LBP just because I think it will be more mainstream than LBP and more user friendly... but at the same time LBP might end up doubling what I originally thought the game would do (2-2.5 million)...

I think that's unlikely. Call me crazy but I don't see MNR doing good or even crazy numbers. LBP sold > 100k in Japan, I don't think that'll happen here - is MNR even coming out in Japan? The pre order numbers for America is low, also, IMO sackboy has more charm and more charisma than those generic mods in MNR, makes for an easier sell. I think if MNR sells 1 million it'll be good.

 

letsdance said:
papflesje said:
kowenicki said:
I'm surprised people are more excited for MNR than LBP.... very surprised.

Having been granted a preview copy, I can say it's not surprising at all :p

 

The first few races in the singleplayer are a tad "slowish", but after that it's a blast and split screen just kills it :p Races where you get to stomp the enemy, where you can bounce off enemy missiles, where you can smack them into a ring of fire while hovering twenty meters into the air, blocking off entrances to shortcuts because you whacked a sign, slipping into someone's power-up slipstream to join his "back to the future"-time jump to the front of the race, having five people pass you by with that same trick, and the likes.... insanely fun :)

 

And that's without all the great tracks that will hopefully come out of the editor (which is easy to use)


stop torturing me!

THAT GOES FOR YOU TOO CGI

How would you like it if someone got to play HR before you and talked about how great it is? Lol... No but really this game was my game of E3. It really caught my eye.

 Do you even have a PS3? :)