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Impulsivity said:
Shawnzee said:
For shooters MS could combine the camera with a pointer device like a wii zapper to get a 1:1 ratio.

   This suggestion (which is a totally sensical one) sort of makes the point that a motion based camera system like the Natal or Eyetoy just doesn't cut it.  If you go that route you need to have add ons for most game types ala the PS3 move which adds motion controllers to the eyetoy in order to allow for a much larger variety of games.  

 

  Just wait til people want to play shooters, fighting games and more on the Natal, the "easy no controller solution" is going to turn into peripheral hell (or just remain unusable for those game types, which as luck would have it are the most popular game types).

Where the Wi is concerned Shooters most certainly aren't the most popular. And last time I checked games like Wii Sports are destroying any shooter on the market. M$ are aiming for a much wider audience than the shooter market with this. M$ already owns the shooter market.

But point to consider. People need to think outside the box. Shooters on Natal obviously would be so different to a controller shooter. You cant move forward in tech and stay in the past with game design. This is where many of you are going wrong with complaining about adapting Natal to a FPS.