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SaviorX said:
LordTheNightKnight said:
"We actually regard The Conduit as a success. We shipped 300,000 units, sold through half of those and now it’s at the point where it’s selling consistently at a time when Wii sales are generally depressed in the marketplace. So what does that tell you? We still kind of don’t know."

And that was a couple months or less after launch, so the game has clearly made even more money by now. Although I can understand stof's point. It just doesn't apply here.

I remember loads of expensive looking games on the PS2 that sold a few hundred thousand, but they were still considered successes.

It sold 160k after exactly one month (Others release came on the Americas 3rd week)

According to a February 4th interview IGN had with their CEO, they had it at over 350,000 sold - http://wii.ign.com/articles/106/1066623p1.html - "Kerry: We are extremely proud of the sales for The Conduit, with over 350,000 copies sold ..."



Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village

Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin