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I bought it the first day it came out and I was a heavy supporter of it even before it came out.

After playing it, I still like it, but I have a mixed view of the game. The concept is great, but the execution of the game seemed to have problems (probably due to limited budget). Parts of the game are very well made and fun. While some other parts, namely some bosses and later side missions, are not only hard, but completely confusing with limited (or no) explanation of how to fight them and entirely 'trial by fire' gameplay. Vague 'God Hints' do not help as they only give you a general idea of the boss fight, which will have anywhere from 3-7 stages and will change form and attack at a moments notice. And in later levels, you even need to take specific units with you to boss fights, without any mention beforehand.  And getting to that boss fight can take upwards to an hour, in which case losing any of those key units on the way causes you to have to go back to town, wait till tomorrow, and walk all the way to the boss again....

In short, the game is very fun, but lacks a lot of polish. Mostly just informing the player what they need to do and how to complete objectives.



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