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letsdance said:
Kasz216 said:
letsdance said:
Kasz216 said:
I mean think about it. Why would they bother paying him to motion cap the character if it was going to cost them tons of money. Nobody knows a thing about his face.

They could of literally got anybody to do it. Your taking all of these jobs that are low paying and would be for him, and trying to turn it into millions. It just doesn't work like that I don't know what else to say.


Because he was the director... what part of this do you not understand? It's not like they called him in just for the motion capture. The guy spent months (Maybe a couple years) of his time on this project. He had major roles in its creation. The budget was extremly high. You don't think the guy got paid a good deal of money? I bet the programers made a few million each too.

You... seriously think... the programmers made a few million each.

I think we can properly end this conversation now.  Because I realize it's not so much an arguement of amount, but an argument of scale.

I'm just going to take a step back, and float these ideas out to someone who works in the videogame industry.


Well, probablly not since they didn't get a bonus from the game since they didn't make a profit but each developer probablly made around 500k for the 4 years they worked on it.