Khuutra said:
The langugage you use is too broad and non-specific; you mean to say that more consumers played New Supr Mario Bros. Wii than played Super Mario Galaxy, which means that they appealed to different value metrics. This does not make the former better than the later; it simply means that it has a wider appeal. There's a difference. You can mak hypotheses all you want, but the fact of the matter is that it isn't possible to know, and no measure of flat-out denials will change the fact that it's not possible to know. I tend to think a 2-D Mario probably would have sold better, yes, but pretending that it's a sure thing is the very height of fallacy. More, saying that 3-D Mario never had the ability to move hardware is itself fallacious; it's a pretty sure bet that if a non-packaged game sells to 33% of the userbase (ala Mario 64) then it probably moved some hardware. My primary point is that trying to draw an absolute correlation between appeal and quality is fallacious to the point of being ludicrous. |
Only in semantics, appeal is a view of quality, I don't go to watch certain types of films because most I consider to be snoozefests (English patient was one of the most painful experiences of my life), that to me is a view of quality, consumers are the same way, if they consider something unappealing, to them its not quality, just because you disagree, means very little, because why is your opinion any more worthy than another's.
No its not, its extrapolation, we know how well they sold before and after, we can easily extrapolate how it would have performed back during the N64 era.
Actually, that we can show to be false, by showing whether other 3D Marios have had hardware pushing power, and they haven't (I'm not talking about being able to move a few consoles the week of its launch, I'm talking about sustaining momentum, like NSMB Wii is doing for the Wii).
I disagree, people find things they like to be appealing, if they don't like it, they don't view it as quality (the old saying "I may not know art, but I know what I like"), only things that are truly classic have long term sustaining power like Super Mario games