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Mazty said:
Khuutra said:

All right, I'm glad you said that.

Now, there are certain qualities that people like in platformers that you don't value, right? It's part of why you don't care all that much for Ratchet and Clank. It is fair to say that something that someone else considers vital, you might not consider vital at all?

Not really....I don't enjoy Ratchet and Clank because I prefer my games to be serious and team based (online FPS'). I think all gamers hold the same things vital in games such as level design etc, but it's not vital for me that a game be serious, it's just my preference. I can't think of something in a game someone would hold as vital and another gamer would not. But note by gamer I mean someone 14ish - 20+, so in that sense a game for kids would obviously have different things vital (no violence, no horror etc) due to the way kids think.

Children are one of the bigger player groups of "serious" games, but we're getting off-track.

Let me level it for you. Suppose a person holds it vital that they have a tight, no-nonsense platforming experience, and any other values are derived from that. You do not share that value, right? The one that says that platforming is really important.