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Khuutra said:
Mazty said:
Khuutra said:

I'm going to move past the earlier parts of your post to continue with my point, do forgive me.

Yes, it's the sort of reply I was aiming for.

Now, are the people who enjoy.... we'll say Ratchet and Clank. Are the people who enjoy Ratchet and Clank wrong, simply missing out on something that they should be seeing?

Nope. Ratchet and Clank offers a good delve into the platforming genre with wide expansive worlds, good graphics, and essentially it works, e.g. the controls are responsive, as well as the game being the 'natural evolution' for gaming - it takes what the old did and simply makes it all better, it doesn't suddenly go 2D or take a deconstructive step in the wrong direction.

Similar to LittleBigPlanet really. Amazing level design, very accessible, child friendly, many hours of content, if not limitless due to level customisation as well as being an improvement on platforming (2D -> 2.5D allowing for more creative level designs, fully implemented physics system, online play, online level sharing etc).

All right, good. Cool.

So, from this, it can be taken that people can have different values and still be in the right, as it were? They can like platformers, and not particularly value games where enemy AI is very important, or things like that?

Depends. They can enjoy any genre they want, but games have criteria that if they do not fill, they will suck. If enemy AI is bad, then the game will present either an impossible challenge or none at all. The latter is only good for very young children who cannot deal with a challenge, and a challenge is essentialy what prevents boredom.
Also level design is another one. If all the levels look the same and are hard to navigate, no one in their right mind is going to find that enjoyable as it is a challenge for the wrong reasons, plus the chance of getting bored due to repetition is high, and boredom defeats the point of a game.
Another thing that should be done is all games should be compared to games of the same genre in the current market. For example, 10 years ago I'd have said that Perfect Dark is an outstanding FPS, but when comparing it to games nowadays, it looks bad, presents no challenge (resulting in boredom), crap voice acting and so on. Basically games should be looked at in comparison other games in it's genre. So in that respect LittleBigPlanet and Super Mario Galaxy are great platformers as they tick all the boxes, even if you are not a fan of platformers.