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Gojimaster said:
i bet these kind of stories are very common on hd systems, and we don't hear about half of them-- that is crazy a game can sell 1.5 mill and make a profit

Well, early PS3 developers were hit hard - being hard to program for, those who opted to go for very nice looking launch titles had to spend a lot on them... a dev could probably make heavenly sword for a lot less now that there are better tools and more experience with the hardware.