| TheBigFatJ said: If they're in this kind of situation, I wonder how unprepared the game had to be for them to delay it. It must have been quite bad, or I imagine they would have just released it and planned to patch it later. It doesn't bode well for the game. Maybe they should look at accepting some sort of up-front monetary compensation from Microsoft for exclusivity or further benefits. MS would likely help them out here if they help 360 sales in some way in the near future. |
That is an interesting point ...
What would cause a company that is so close to going bankrupt to spend an additional $5 to $10 Million on a game, and potentially run out of money before it is released? Realistically speaking, it would have to be caused by a problem large enough that it seriously risked the sales of the game ...
I would personally suspect that the problem was that there wouldn't be enough completed, high-quality, content ready to release the game in October and it was delayed in the hopes that they could drastically increase the ammount of content in a short period of time; if this is the case there is still a reasonably high risk the game could be delayed further which would risk all of Take 2.







