I love sim racers like Forza.
Going back from somewhat-real damage (atleast enough to make you realize crashing into the walls is bad), and going back to the garbage that is GT4, was huge for me. I "grew up" on loving GT3 a ton when I had a PS2. Loved it to death.
But then FM1 came out, and was a fantastic game. I don't understand why more games don't have realilistic, or atleast decent damage.
I do agree Fm2 could do more to be more "realilistic" about damage. When you slide on ths side of a wall of a speedway, going 180mph, your not going to pull out of it randomly. Getting hit by a car, at that speed only shatters windshields, and *maybe* allowing you to play in 2nd gear at best. In real life you'd be dead, your car beyond totaled, and such. I hope FM3 does more.
But having said that, FM2 is a great improvement. But it's still just a stepping stone. Once GT5 comes out, hopefully FM3 takes the genre-defining role it has since FM1 came out.
Back from the dead, I'm afraid.







