as for the actual thread, i also find motion technology for such devices to be used by casual gamers, and have no reason to think otherwise. But think of this topic as if you are sony, MS or nintendo. As for nintendo, they look to be in the worse condition. Their only aspect that they have superiority over the 360 and PS3 with is the motion controller. what happens when their competetion creates better motion technology? well pro gamers will no this, but the wii will not have anything that with apeal to anyone. games? unless your 4 and want to be a plumber when you grow up and decide to play a game wen your constantly an Italian plumber who goes by mario, well then go right ahead and game it all u want, and have fun. As for MS, Natal in my mind is the best of the motion sensor technology, but it is also difficult to develop for. RING ANY BELLS? the CBE for the PS3 compared to the Xenon for the 360. CBE has 7 SPEs controller by a PPE, giving you the power to almost do anything. over twice the power of the Xenon and also capable of taking over the GPUs part. $400 million wisely invested. but when developers, usually one developing for multi platform games dont utilize it, which ends up making a downed version for the 360 counterpart. Role reversal now, huh. despite the Natal will most if not all the games for it will be exclusives, its still a challenge. but as i said from the start, motion sensor technology is for casual gamers, which means nothing to me, so i turn to the powerful system that doesnt depend on 1 piece of hardware to sell 70 million units. THE PS3. dont bother disputing it guys ull just lose.







