dschumm said:
Yeah Zack & Wiki was cheap but it is such a solid title I really doubt that 1-2 million title. Maybe Carnival games had a budget like that, but I guess closer to 4 million wiht profitability hitting after the Europe launch. |
I don't know for sure what it cost, I was mostly just trying to point out that it was inexpensive and that even with its low sales it was likely going to turn a healthy profit ...
(Good) Publishers often make games with no expectations of turning much of a profit in the hopes that they can get lucky (on occasion) and have an unexpected hit; if you release an inexpensive game (say $2 to $4 Million) every year you would expect that in a 10 year period you would have (at least) a couple Million sellers and a couple of IPs that you could count on to produce a healthy profit year after year.
Nintendo is (probably) the King of this strategy being that many of their games have low budgets (compared to most) and their sales are reasonably high so the games always turn a profit. Games like the Mario Sports series are (probably) not that expensive because they reuse a lot of graphical assets and have fairly small areas to populate with these assets, and yet they sell 500,000+ units every time they're released.