| gamelover2000 said:
advantages nintendo:
1. Sony would be able to do the same.. they aren't exactly nowhere to be seen when it comes to the network theyre console uses.. 2. Wii and 360 audiences are VERY different from eachother.. although it could potentially work in the US 3. Don't see the advantage in that AT ALL
Advantages MS: 1. I doubt alot of Wii owners would pay 50$, €60 or 40 pounds for XBL.. 2. Don't see how this works.. lol please explain it better. 3. I doubt MS wants to leave the console market and them needing the Wii to leave the console market is absurd.. |
1. Sony doesn't have the technology developed which Nintendo would want for an online network if it was deployed on their console. They don't have the fair matchmaking system TruSkill, they don't have real time censoring of voice communication and they don't have the development on the back-end for seamless consistant integration.
2. Im talking development not consumer relations.
3. Easy. The box that runs the games is irrelevant to Nintendo. So long as it does its job and sits in the corner out of the way they are happy with it. However the interface is important to Nintendo and is worthy of their continued attention.
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1. If the opportunity was to double/tripple Live userbase they would drop it in a heartbeat.
2. Nintendo + Microsoft buys I.P for $1,000M. Divide over 150M units = $7 per unit rounded up. Divide the same technology over 60 and 90M units respectively costs $17 and $11 per unit each respectively. Additionally they could make larger purchases of various components and get bigger bulk purchase discounts which would definately add up and it would be easier to cope with shifts in demand.
3. Where did I say they need the Wii to leave the console market? As far as I can see their highest priority is on Live and the Xbox 360 is just one means to that end. If Nintendo also has Live on their hardware and the next Xbox is struggling they can close up shop if they wish.
Tease.







