JaggedSac said:
It was. Trueskill bases everything on the win, loss, and the Trueskill rank of everyone else in the game. It does not use individual performance to determine anything. But yes, not having a visible level should curb some of the crap. |
Well the TrueSkill level isn't visible in Reach, but it was my understanding that the Military Rank gained with credits is visible to everyone and that is what I was referring to as a visible level that can't drop because of a loss.







