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^ no need, prof. final fantasy doesn't make you relive the exact same area with the exact same monsters, and it doesn't punish you like crazy if you make a mistake (there's a retry feature you can do any time you want). i think only crazy-ass games apply those kinds of crazy-ass gameplay mechanics.

luckily final fantasy isn't a crazy-ass game. demon's souls? that's a crazy-ass game.

edit: while final fantasy's side quests are also all about grinding, at least you have an option to not go through all of that if you don't want to. my main gripe with demon's souls was that you have no choice but to grind.