g-value said:
I'm sorry, but I disagree with you on everything you said (except Jansen of course :D). Good character-driven storylines to me are like what you see in games like Tales of Vesperia. Now that game had a wonderful character-driven story. But you didn't like ToV so.......... Also, I know plenty of other jrpgs that are very character-driven. You just played one, FFXIII. |
I never said I didn't like ToV :P I just said that it's the worst Tales game i've played. Tales of Vesperia characters have nothing on Tales of Phantasia ones. Heck, few games have better plot twists than the one in the end of ToP, you'll feel dirty, ashamed and thinking that everything you did was as selfish as being an evil character.
FFXIII is very character-driven too, but the story, for most of the game, simply skims over the characters. In the end, although it seems you made strides in the story, you'll find that it was pretty much for naught. Plus, most people won't understand the point in the end, because the English translation of the entire finale (from the cutscenes prior to the first fight, to the end video) were loosely mistranslated, they very few to do with the original feeling of the final.
The FF-XIII.net translation is far better and far more explicative.
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