By using this site, you agree to our Privacy Policy and our Terms of Use. Close
kber81 said:
twesterm said:

Honestly, I think if this were a Wii game it would do much better (and I think the Spielberg game Blocks is going to do better).


No way. This game is too complicated for avarage party games lover.

Seriously twesterm your bias is getting old.


Oh really?

This is from a random interview after googling "Little Big Planet" and simple.

I've shown the PlayStation controller to a non-gaming designer friend and she was baffled. How are you planning to make the creative tools you offer accessible to anyone who wants to take part in this experiment?

...

One of the things Media Molecule are focusing time on is making the user interface as simple as intuitive as possible, and they're good at doing that. They're experienced, skilled. They're working on a very intuitive UI. Essentially, there will be lots of pop up menus.

Now I admit, the interview is from last May but I doubt they suddenly decided to make the game complicated. They are making the game as simple as possible to appeal to as many people as possible.

I really don't see why people have such a hard time accepting that this is a beyond casual game.