Squilliam said:
Given the level of investment I would consider 25-30% attach rate as the floor of where they start being considered successful. They would have to be looking at between 30 and 70% attach rate as the realistic range of support for the interface from consumers. Anything less than that is likely a very negative rate of return for their time/money and a setback in terms of moving into the next generation as it raises questions from third parties about whether its worthwhile supporting them and it would kill consumer confidence. I would say they'd need closer to 15M units because any third party targetting the interface would only be able to get a subset of the market. In a way I think of the new interface equiped consoles as a subset of the whole and a unique console to itself. I believe people ought to think of the interface as their own console within a console and give it the same considerations about userbase size relative to support that they gave consoles like the PS3/Wii/Xbox 360 with original equipment.
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Okay, if you're setting the bar at Wii Fit or better, then yeah, they're definitely going to fail.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
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