That's an excellent point, although my question is: What exactly constitutes failure for these peripherals?
The EyeToy shifted around 10 million units without a real killer app (of course, it was selling to the PS2 install base, so it had that going for it).
MS and Sony seem more dedicated to these new motion controllers, so wouldn't an install base of 10 million for Move or Natal be pretty good? Or do these controllers need to drive sales with a monumental 30% attach ratio like the balance board to be considered a success?

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







