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joeorc said:

I still disagree with that.. the Collecting of movies is just like collecting game's, there are people that collect them just like anything.Else

it's human nature to do so. the point is why is the media distributed the content?

if it's not for collector's than what is it for?

the simple:

 A collection is a group of things gathered or collected. A person is a collector when they brings items together into a group. People collect different things. People collect things for lots of reasons - - including that it is fun! Harder - Collecting is a great hobby because it can be different, unique for everyone. Each found item has its own 'story.' In the process of collecting, you continue to learn. As you build any collection, you apply skills in identifying, selecting, discriminating, evaluating, classifying, and arranging items.

Those who view collecting as trivial or a waste of time, miss the connections that it has to life skills and occupations. Scientists also collect things; they gather information, data, and samples. Museums and libraries are collections. Many people make their livelihoods by collecting and disposing items. In fact, all of us go through our lives collecting and discarding things around us.

http://42explore.com/collect.htm

If it's not for collectors, it's just a means of distributing content, which was already mentioned. By more than one person here.

Physical media has always been the most common means of distribution. Until recently, it was the only means. Collections come secondary to the content themselves.

Feel free to disagree or dispute, but common sense says that when the average consumer buys a movie, it's because they want to watch the movie first and foremost, not because they want to display it as part of a collection. Most people didn't hang onto their old VHS movies when DVD became mainstream. Why not? DVD was a more convenient format and the collection of VHS tapes themselves held little value to the average consumer.

When someone picks up a new release game, presumably it's because they want to play that game.

Most gamers don't even hang onto their old games which is why there's a huge secondary market for used games.

This isn't about niche collectors, but average mass consumers. And average mass consumers tend to gravitate towards the most convenient means of purchasing their digital content. iTunes vs. CD remains a pretty compelling case for the future of distributed media.