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Through chapter 4

Game is alright, I don't see why so many JRPGs are using bounty based systems.

Game feels like other Tri-Ace made games, item creation, the victory sequence, in game battle mechanics

game is difficult and has a steep learning curve and you will die alot;

if your not patient, you will give up on the first real battle. You are going to have to get tri attacks down to a science, direct/scratch damage ratios, right timing on hero actions, resonance points etc etc