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bbsin said:
akuseru said:
twesterm said:
bbsin said:
 

If you want more depth in the combat, then play the game on a harder difficulty. The difficulty above the default should take away the notion of "mindless" combat. This was the case for GOW2 and GOW3, GOW1 I don't remember since it's been so long. There will be alot for strategy involved at a higher difficulty, you'll learn to fear what certain monsters bring to the table, while never getting the sense that it's just "cheap" or "not fair."

Call me a pussy, but I generally just don't play games on hard.  It's one of those stupid personal philosophy things but I only play games on hard if I beat it once on normal because I consider the medium difficulty the one the developers intended.

I'm playing it on their intended difficulty and it's just mindless.  As I said, don't take that as a bad thing, I'm not.

Oh really? I always start playing on hard, I never pick anything else. Actually, if I could, I would probably start GOW on Chaos. Doing my Chaos run now, just killed Hermes. Anyone here finished it on Chaos?

I'm actually in the labyrinth... that extended battle near the end is a pain in the ass. Square, Triangle, dodge is your best friend. And thank god you're invincible during the grab animations. The airdash and parrying is also super useful... and so is the gorgon summon (to some extent). I wish they made a trophy for beating chaos mode.

The monster I have the most problems with is the damn satyr.

Yeah, that's what I don't get. WHY do devs not make you have to finish the games on the hardest difficult to plat a game? Isn't that the whole "point" with the trophies. Beating the game and being declared "Champion" of the game. Any moron could finish any game on normal difficulty, it's so boring. My friend started GOW3 on normal and was actually bored. And is there even a reward for clearing the game on Chaos? I just finished the garden now, so far the game is pretty easy on Chaos.