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GT5 will sell over 1m first day (total WW, if not in JPN ONLY). I expect 1st week sells to be no less than 2.5m, and the game will have incredible legs.

Those are modest numbers, however. 1st day sales will be close to 2m worldwide, with a STRONG 1st week of about 3.5-4m, and lifetime numbers should easily eclipse 10 million before generations end.

Will it get there before MW2? I doubt it, but it'll be playing catch-up like a mofo once it has released.

You have to understand the reasons to give a decent prediction.

GT has THE largest fanbase of any racing simulator in history. GT5 will set benchmarks for graphical realism on the PS3. It also has real-world applications that more than a few race teams have already stated they will take full advantage of. Not only that but the prologue has already sold over 4m, and recent polls show that only about ~35% of people who plan on purchasing GT5 already own the prologue. GT games were also a major console mover for the previous generations, and I already expect week-on-week sales for the ps3 to be up over 100% the entire month of GT5s release. Its one of those games that virtually anyone that owns a PS3 could purchase regardless of their taste in games. And I FIRMLY stand by my statement that it'll be one of the most post-release supported games in history (console, anyway). Patches, track updates, vehicle releases, online gaming additions... etc will continue LONG after the release. DLC will be vast and often. It'll also include full 3D capability which may not have a direct impact now, but will provide it with additional sales throughout the rest of the generation.

Sorry, but there are far more reasons why GT5 would hit 10m than a game like MW2 would. How it has done so well is beyond me. Being overhyped and a CoD game are about as much of an explanation as I can think of, considering I thought the game was extremely lacking in some departments.