cura said:
the combat was behind the competition? i have to disagree there. the combat has always been the most enjoyable aspects of any god of war game. also, i don't think the ps2 was capable of having the grapple move otherwise they probably would have implemented it. Also, all of the changes to combat don't drastically change the combat, if anything they refine the combat but that's about it. god of war 3 was a seriously let down in terms of the story, and this is a criticism that was highlighted in the US ign review. Also, it's 8 hours long (give or take). Really, I'd rather wait another 6 months for them to add more content, get the pacing right, fix the story, and fine tune the puzzles. As I said before, this was SM's first game, and so these quibbles are to be expected somewhat, however, it did mean that for me, it was the worst in the series. You obviously disagree and that's fine. There's really no right or wrong answer here. |
I don't have a problem with your opinion, just curious about your reasoning. The story wouldn't have changed if they had 4 extra years much less 6 months, it's the first thing they did so they could build around the ideas. I also thought the story wasn't the best part of the game, especially near the end, but GOW2's story was hardly any better. The fact that the game lasts 8 hours (on normal), shouldn't even come into the equation since all GOW games are short, in fact, GOW3 offers more content than any of other games in the series.
As far as the "behind the competition" comment is concerned, yes, GOW1 doesn't have bad combat, but it was too simple and easy, even on harder difficulties. It lacked the depth and speed of games like Ninja Gaiden and Devil May Cry.
Also, what's wrong with the pacing? I thought the game did a great job in pacing the action, puzzles and platforming.








