mOeR-rpGee said:
the QTE's are only used to finish off bosses and things like centuar generals... because they have a very cool death animation... you have to do the boss ones.. but for other ones you can just beat them to death... i play on the hardest available difficulty so the QTE's were sent from heaven... trust me... when you are fighting 2 minotaurs and a wave of grunts... you welcome those QTE's on the minotaurs because it means 1) this baddy is going down 2) a break from dogging and trying to survive 3) some health orbs from the qte and they have done a really cool job with the QTE's.. they will appear on the screen where the button is located... like x in the middle bottom part... square a the left side middle etc... so you don't have to break away from watching the action... all in all... playing on hard.. QTE's are my 6th best friend.. after the blades, cestus, whip, doge and grapple. |
I understand that some people like them, but I hate em. They take control of the character out of my hands and make me play Simon Says to finish a boss or enemy. Since I just spent several minutes using the skill that I built up by playing the game to that point, I feel that QTEs cheat me out of the victory I just earned by making the climax a minigame. I don't play action games to play minigames, especially not in the thick of combat. I think they are a developers crutch because they don't want to spend the time to integrate certain aspects of the fight with the moves that you have already learned in the game or they feel that you are somehow more immersed if you have to match a flashing button on the screen. Some may, I don't. I feel separated from the game and if I miss the QTE and I have to fight the boss again to that point, I want to throw the controller.
I give that post a 9.6.
Thank god for the disable signatures option.







