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Sony - Press X to Jason - View Post

I am one of the minority who thought this was a good scene. It's supposed to be frustrating people!

However, I think it is let down by the car crash. For the vehicle to have hit the child at a lethal speed it wouldn't just stop on the spot like that. So my first thought was 'thank god the kid's okay!'. When the mum started shouting 'Jason' it really broke the immersion that had been built up by the frantic fight through the crowd.

SPOILER FOLLOWS

The only thing that has annoyed me more so far (I'm probably only half way through) is the way they introduce the tagline 'how far would you go to save someone you love?'. I was thinking 'certainly not as far as driving the wrong way down an expressway on the say so of a psychopath'. But there is no option to decline the invitation. So the only way I could show 'how far I would go to save someone I love' was by turning off the game. I usually love well-scripted linear games, but I don't like it when a game advertises choices that don't actually exist. It would have been so easy for them to put the choice in there - you'd simply skip the driving QTEs and go straight to meeting Madison at the motel, minus cuts and scrapes. As it is it's poor design.

Other than that it's been great, wonderful graphics and really unique - 9/10 for me thus far.