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BEFORE I ForGOT

something amazingly about the monster QTE :

In the past GoW1/2, when you killed a montser with QTE, their was a "bug" that was making the monster (and you) turn to "face" the camera meaning that you were always seeing the death animation QTE by the same angle (typically when you were killing a minotaur)
This a disappeared : In GoW3, if a cyclop is turning is back to the camera, then he will turn is back to the camera during the QTE !!!!!!!!!!!!!!!!!!!!

;)



Time to Work !